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How to create rfactor 2 mod
How to create rfactor 2 mod








how to create rfactor 2 mod

The old DTM cars, behave very nice, very progressive, but also tossable. Having driven a few cars, i will just leave my 2cents here: 2) It is annoying that users will need to configure their sessions manually. I'm even working in something like this in my free time, but 1) I'm using most of my time in implementing things that would be awesome they give us. That with some programming from the community can do something amazing (an example of the potential is Assetto Corsa Evoluzione).

how to create rfactor 2 mod

* While I trust Renato when he says that the career mode will be something special, I actually would prefer (they are not exclusive) a way to simply parameterize sessions from an API. It is not even a career mode, but just something it includes progression into the equation. GT Legends! Because it has progression, so sometimes I launch it and do a couple of races to climb the ladder it has. The sim I have used more apart from AMS2 in the last 2 or 3 months is. Of course the latter is much more sophisticated and laborious, and foundational, but yep, AMS2 is becoming a well-rounded product because the "small" things they are always working on.Ī last thing: while I don't want to be another one insisting on a career mode* and usually see that kind of post annoying, that is a common thing among GTs and F1s that generates engagement. I'll say something controversial: the inclusion of full course yellows and the latter refinements we are seeing now, is for me perhaps as "game changing" as the upgraded physics.

how to create rfactor 2 mod

That is way I hope that now that AMS2 has a solid foundation, they keep improving those quality of life of things: AI tire/fuel management, calibration of tire wear wrt player, Flags/lights on the track (that small thing is really immersive, I love NR2003 lights, and it was the only thing that really impressed me from Rennsport footage). But F1 is so immersive for other aspects (rules, ambient, licenses, practice schedules, management of improvements over the season, make your team, etc) that makes the experience much more "realistic".

how to create rfactor 2 mod

I completely agree with you! Actually F1 physics without assists are perhaps more difficult to deal with than in "proper sims". I can speak about F122 that was the last title of the list I played. Click to expand.As a PC player I am not into modern Gran Turismos.










How to create rfactor 2 mod